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Sunday, April 11, 2010
Wall E Tribute: Texture/ Open GL
Continuing to develop on my Wall-E Tribute adding the textures and getting a glimpse to what it looks like in Open GL. Trying to decide if I want to bring it in the unreal engine and render it there or just render it in Modo..what do you think? :D
Monday, April 5, 2010
Monday, March 29, 2010
Tuesday, March 23, 2010
Tuesday, March 16, 2010
Industrial Workplace Saftey
Here was another e-Learning product created through Oakgrove Technologies that I was also apart of. The goal was to show how we could use 3D to explain how to avoid many everyday safety hazards in the workplace.
*Video Breakdown- Animator
*Video Breakdown- Animator
Diabetes Demo
These are a series of Diabetes animations for the purpose of e-Learning that I had the pleasure of working on at Oak Grove Technologies. We developed them with the purpose of helping people to better understand their diabetes, and how to manage it.Enjoy!
*Video One Breakdown- Animator,Modeler
*Video two Breakdown- Editing/Compositing
*Video One Breakdown- Animator,Modeler
*Video two Breakdown- Editing/Compositing
Monday, March 15, 2010
Friday, March 12, 2010
AM Class 1- Squash n Stetch!
Animation Mentor- Class 1- Squash and Stretch from Mikel Wellington on Vimeo.
A little squash n stretch action going on here! This was a pretty fun assignment, and I've just been working really hard trying to make this jump from modeling to animation.
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